光棱塔

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Lyx讨论 | 贡献2026年8月19日 (三) 23:30的版本 (创建页面,内容为“<div style="--theme-color: #0077FF; --theme-bg: #f2f7fb;"> {| class="mw-card-box" |- ! class="mw-card-header" colspan="2" | 盟军光棱塔 |- | colspan="2" class="mw-card-body" | <div class="mw-card-flex"> <div class="mw-card-col"> * 价格:$1200 * 电力:-75 * 耐久度:850 * 射程:8 / 9 </div> <div class="mw-card-col"> * 建造前提:空军指挥部 * 作用:先进防御 * 护甲类型:防御建筑 * 武器:光棱炮 </div> <div class="mw-ca…”)
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盟军光棱塔
  • 价格:$1200
  • 电力:-75
  • 耐久度:850
  • 射程:8 / 9
  • 建造前提:空军指挥部
  • 作用:先进防御
  • 护甲类型:防御建筑
  • 武器:光棱炮

Prisicon.png

光棱塔是盟军的先进防御建筑。它使用一组聚焦镜,将光线汇聚成一股威力强大的射线,用来切割装甲和点燃步兵的肉体。光棱塔可以相互连接以提高开火炮塔的火力输出,这使得光棱塔在成群使用或搭配超时空起重机时会更加有效。

Allprismtower.png

盟军光棱塔

游戏数据 (rules.ini):

[ATESLA]
Image=GAPRIS
UIName=NAME:ATESLA
Name=Prism Tower
BuildCat=Combat
Prerequisite=GAAIRC,GACNST
Strength=850
Armor=defense
TechLevel=6
Adjacent=5
Sight=8
Owner=Europeans,UnitedStates,Pacific,USSR,Latin,Chinese,PsiCorps,Headquaters,ScorpionCell,Guild1,Guild2,Guild3
AIBasePlanningSide=0
Cost=1200
Bounty.Value=240
Bounty=no
Points=70
Power=-75
Crewed=no
Capturable=false
Overpowerable=false
Drainable=yes
Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10
Primary=PrismShot
Secondary=PrismShotSupport
ElitePrimary=PrismShotE
EliteSecondary=PrismShotSupport
Turret=no
DebrisAnims=DBRIS1SM,DBRIS1LG,DBRIS4SM,DBRIS5SM,DBRIS4LG,DBRIS7SM,DBRIS8SM,DBRIS5LG,DBRIS4LG
MaxDebris=5
MinDebris=3
ThreatPosed=50
DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys
DamageSmokeOffset=96,64,112
IsBaseDefense=yes
BaseNormal=no
LightningRod=yes
LightningRod.Modifier=1.5
BuildTime.MultipleFactory=0.9
Powered=yes
HasStupidGuardMode=false
WorkingSound=PowerOn
NotWorkingSound=PowerOff
AntiInfantryValue=25
AntiArmorValue=40
AntiAirValue=0
VeteranAbilities=STRONGER
EliteAbilities=SELF_HEAL,FIREPOWER
Trainable=yes
HasRadialIndicator=true
VoiceSelect=PrismTowerSelect
DieSound=PrismTowerDie
ImmuneToEMP=no
ImmuneToPsionics=no
Insignia.Veteran=defvet
Insignia.Elite=defeli
PrismForwarding.SupportWeapon=PrismShotSupport
PrismForwarding.EliteSupportWeapon=PrismShotSupport
PrismForwarding.MaxChainLength=3
PrismForwarding.ToAllies=yes
PrismForwarding.BreakSupport=yes
EVA.VeteranPromoted=EVA_DefenseUpgraded
EVA.ElitePromoted=EVA_DefenseUpgraded
Promote.VeteranSound=UpgradeDefenseVeteran
Promote.EliteSound=UpgradeDefenseElite