螳螂拼装坦克:修订间差异
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(创建页面,内容为“<div style="--theme-color: #7A51A8; --theme-bg: #F4F0F8;"> {| class="mw-card-box" |- ! class="mw-card-header" colspan="2" | 天蝎组织螳螂拼装坦克 |- | colspan="2" class="mw-card-body" | <div class="mw-card-flex"> <div class="mw-card-col"> * 价格:$600 * 速度:7 * 耐久度:310 * 射程:6 </div> <div class="mw-card-col"> * 生产前提:厄普西隆战争工厂 * 作用:反装甲 * 护甲类型:中甲 * 武器:90mm主炮 </div> <div cla…”) |
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<center>''这是 [[文件:Scrp.png|50px]] '''天蝎组织'''的专属单位。''</center> | |||
就如同它的名字那样,螳螂坦克能够在眨眼间迅速捉住它的猎物。它是目前为止最廉价的主战坦克,这也意味着它们的生产极为迅速,可以用数量来压制敌人。为了进一步加快移动速度并且降低造价,螳螂采用了由十分"智能"的聚合材料和纳米纤维材料组成的特殊外壳,让它起码还有足够的装甲来承受几次攻击。 | 就如同它的名字那样,螳螂坦克能够在眨眼间迅速捉住它的猎物。它是目前为止最廉价的主战坦克,这也意味着它们的生产极为迅速,可以用数量来压制敌人。为了进一步加快移动速度并且降低造价,螳螂采用了由十分"智能"的聚合材料和纳米纤维材料组成的特殊外壳,让它起码还有足够的装甲来承受几次攻击。 | ||
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'''游戏数据 (rules.ini):''' | '''游戏数据 (rules.ini):''' | ||
<pre class="mw-card-code-block"> | <pre class="mw-card-code-block"> | ||
[QTNK] | |||
UIName=NAME:QTNK | |||
Name=Mantis Scrap Tank | |||
Prerequisite=YURWEAP | |||
Primary=MantisGun | |||
ElitePrimary=MantisGunE | |||
Crewed=no | |||
Strength=310 | |||
Category=AFV | |||
Armor=mantis | |||
Turret=yes | |||
IsTilter=yes | |||
TooBigToFitUnderBridge=true | |||
TechLevel=2 | |||
Sight=6 | |||
Speed=7 | |||
CrateGoodie=no | |||
AllowedToStartInMultiplayer=no | |||
Crusher=yes | |||
Owner=ScorpionCell | |||
RequiredHouses=ScorpionCell | |||
Cost=600 | |||
Soylent=300 | |||
Bounty.Value=120 | |||
Bounty=yes | |||
Bounty.Display=yes | |||
FireAngle=8 | |||
Points=25 | |||
ROT=9 | |||
TurretROT=10 | |||
IsSelectableCombatant=yes | |||
DeathWeapon=MantisDeathWeapon | |||
Explodes=yes | |||
VoiceSelect=MantisTankSelect | |||
VoiceMove=MantisTankMove | |||
VoiceAttack=MantisTankAttackCommand | |||
DieSound=GenVehicleDie | |||
MoveSound=MantisTankMoveStart | |||
CrushSound=TankCrush | |||
MinDebris=1 | |||
MaxDebris=3 | |||
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} | |||
MovementZone=Destroyer | |||
ThreatPosed=15 | |||
DamageParticleSystems=SparkSys,SmallGreySSys | |||
DamageSmokeOffset=100,100,275 | |||
Weight=4 | |||
VeteranAbilities=STRONGER | |||
EliteAbilities=SELF_HEAL,FIREPOWER,FASTER | |||
Accelerates=true | |||
SlowdownDistance=1 | |||
AccelerationFactor=1 | |||
DeaccelerationFactor=0 | |||
ZFudgeColumn=8 | |||
ZFudgeTunnel=13 | |||
Size=3 | |||
OpportunityFire=yes | |||
DamageSound=VehicleDamagedHeavy | |||
IFVMode=1 | |||
CanBeReversed=no | |||
EMP.Threshold=no | |||
</pre> | </pre> | ||
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