焚风建造场:修订间差异
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(创建页面,内容为“<div style="--theme-color: #007D80; --theme-bg: #EBF6F6;"> {| class="mw-card-box" |- ! class="mw-card-header" colspan="2" | 焚风建造场 |- | colspan="2" class="mw-card-body" | <div class="mw-card-flex"> <div class="mw-card-col"> * 价格:$2000 * 电力:+60 * 耐久度:2500 </div> <div class="mw-card-col"> * 建造前提:焚风机动建设车 * 作用:基地建设 * 护甲类型:大型重甲建筑 </div> </div> |- ! class="mw-card-divider" colspa…”) |
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<span class="mw-card-caption">焚风建造场</span> | <span class="mw-card-caption">焚风建造场</span> | ||
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2026年8月24日 (一) 02:39的最新版本
| 焚风建造场 | |
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焚风建造场是一个基地中最重要的建筑。有了它,指挥官可以建造一切焚风的建筑和防御设施。这让建造场成为了敌人的首要攻击目标,而为了战斗的顺利进行,指挥官也得尽力去保护建造场。建造场还会提供少量的电力。 | |
![]() 焚风建造场 | |
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附加信息:
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游戏数据 (rules.ini): [FACNST] Capturable=true UIName=NAME:FACNST Name=Foehn Construction Yard ConstructionYard=yes Strength=2500 Armor=concrete_b TechLevel=-1 Adjacent=4 Factory=BuildingType UndeploysInto=FMCV BuildupTime=.12 SellTime=.12 Sight=10 Owner=Guild1,Guild2,Guild3 Cost=1500 Bounty.Value=750 Soylent=600 Points=400 AIBasePlanningSide=3 Power=60 Crewed=no Explosion=GBLDEXP1,GBLDEXP2,GBLDEXP3,GBLDEXP4,GBLDEXP5,GBLDEXP6,GBLDEXP7,GBLDEXP8,GBLDEXP9,GBLDEXP10 DebrisAnims=DBRIS1LG,DBRIS1SM,DBRIS2LG,DBRIS4LG,DBRIS4SM,DBRIS5LG,DBRIS5SM,DBRIS6LG,DBRIS6SM,DBRIS7LG MaxDebris=14 MinDebris=10 ThreatPosed=0 DamageParticleSystems=SparkSys,SmallGreySSys,BigGreySmokeSys DamageSmokeOffset=1470,1060,1078 AIBuildThis=yes TogglePower=no Powered=no ProtectWithWall=no EligibileForAllyBuilding=yes ImmuneToPsionics=yes VoiceSelect=ConstructionYardSelect DeploySound=ConstructionYardUndeploy SlamSound=PlaceBuildingFoehn Insignia.Veteran=dummy Insignia.Elite=dummy ImmuneToEMP=no Spyable=no Cursor.Spy=SpyTech SpyEffect.Custom=yes SpyEffect.StolenTechIndex=14 | |
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详细知识:
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杂闻:
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